OctoPocus in VR: Using a Dynamic Guide for 3D Mid-Air Gestures in Virtual Reality

Katherine Fennedy, Jeremy Hartmann, Quentin Roy, Simon T. Perrault, and Daniel Vogel. TVCG '21.
@article{Fennedy2021_vr_octopocus,
	author = {Fennedy, Katherine and Hartmann, Jeremy and Roy, Quentin and Perrault, Simon T. and Vogel, Daniel},
	journaltitle = {IEEE Transactions on Visualization & Computer Graphics},
	shortjournal = {TVCG '21},
	doi = {10.1109/TVCG.2021.3101854},
	date = {2021-08},
	keywords = {three-dimensional displays,feedforward systems,visualization,protocols,virtual reality,shape;rendering (computer graphics)},
	pages = {1--1},
	publisher = {IEEE Computer Society},
	title = {OctoPocus in {VR}: Using a {Dynamic} {Guide} for 3D {Mid}-{Air} {Gestures} in {Virtual} {Reality}},
}
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